Looking for a highly mobile attack unit to add some speed to your army? The Gudanna Charred Reavers Elite Unit is now available including 4 Golems and 4 new Blood Knights. Our latest video shares their powerful attacks and the damage they can...
GUDANNA CHARRED CHANNELER
Dodge: 12 Armor: 10 Hit Points: 110
Movement Abilities:
Walk (2AP): 2 mp
Attack Abilities:
Searing Beam (2 AP): 70 acc, 30 dmg, 2 rng. The Channeler shoots a fiery beam through its mask. This attack also does 10 Damage to all Golems in the Target’s Region.
Baleful Glare (1 AP): 75 acc, 25 dmg, Melee. With a burning flash of its eyes, the Channeler sears its enemy in catatonia. If this attack hits, the Target Golem’s Dodge is set to 0 for 2 Rounds.
Cinderstrike (1 AP): 65 acc, 35 dmg, Melee. The Charred Channeler slashes with its burning swords, cauterizing the wounds it makes.
Passive Abilities:
The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.
GUDANNA CHARRED RAPTOR
Dodge: 14 Armor: 8 Hit Points: 90
Movement Abilities:
Walk (2AP): 3 mp, nimble
Attack Abilities:
Quick Burn (2 AP): 75 acc, 10 dmg, 4 rng. A cascade of dark energy cracles around the enemies of the Raptor. For each enemy this attack hits, this Golem gains 1 movement, and the enemy loses 1.
Fortitude Drain (1 AP): 70 acc, 30 dmg, Melee. The Raptor draws from the strength of its foes. This attack heals this Golem an amount equal to the Target’s Armor.
Drill (2 AP): 70 acc, 32 dmg, melee. The Charred Raptor stabs deep into its enemy burning a hole with its drill.
Passive Abilities:
The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.
GUDANNA CHARRED FENCER
Dodge: 22 Armor: 2 Hit Points: 50
Movement Abilities:
Walk (1 AP): 4 mp, nimble
Attack Abilities:
Vengeant Riposte (2 AP): 75 acc, 10 dmg, 3 rng. The Fencer take its revenge upon its enemies. This attack deals additional Damage, equal to the Damage this Golem has already taken.
Balestra (2 AP): 70 acc, 32 dmg, Melee. The Charred Fencer lunges deftly at its foe, swinging a wave of dark energy over them.
Passive Abilities:
The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all its abilities.
GUDANNA CHARRED DEMON
Dodge: 19 Armor: 4 Hit Points: 45
Movement Abilities:
Walk (1 AP): 3 mp
Walk (1 AP): 3 mp
Attack Abilities:
Scarring Whip (2AP): 70 acc, 25 dmg, 1 rng. The Charred Demon lashes out at its enemy and pulls it wherever it pleases. When this attack hits, move the Target anywhere within a range of 2 Regions.
Scourge (1 AP): 65 acc, 27 dmg, Melee . The Charred Demon launches a searing assault with its whip.
Passive Abilities:
The Charred Reavers are highly mobile, running and striking quickly. If this Golem used Movement this turn, it gains 20 Accuracy on all of its abilities.
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